

There are lots of different brushes to choose from, and FireAlpaca adds new ones each week. Clicking on the brush tool for example lets you change the color, size, and type of brush.

On the right-hand side you have access to the main illustration tools like the brush, eraser, dot tool, move, fill, bucket, select, lasso, magic wand, select pen/eraser, text, operation, divide, eyedropper, and hand tool.Ĭlicking on a tool opens a secondary set of options where you can explore various aspects of the tool. At the very top of the screen are the program’s broader functions like file settings, and layers. aymen has added a new log for 100-Watt Class AB Power Audio Ampl.FireAlpaca has a simple interface with easy-to-use controls and lots of space between elements so it doesn’t feel cramped.( KD9VFU ) has added wa0tko as a contributor to HAMDECK CYBERDECK. ( KD9VFU ) has added a new log for HAMDECK CYBERDECK. Aaed Musa has updated the project titled TOPS Quadruped.Aaed Musa has updated the log for TOPS Quadruped.Yann Guidon / YGDES has updated the log for Clockwork germanium.geemy on Mercedes Split Turbo Was A Game Changer In Formula 1.Nick on Your Multimeter Might Be Lying To You.The Commenter Formerly Known As Ren on Privacy And Photography, We Need To Talk.Sooner Boomer on Rocket Range Australia, 1950s Style.Rabs on Flexure PCB Actuators Made Before Your Very Eyes.The Commenter Formerly Known As Ren on Patching Together Logic Gates.GotNoTime on Hackaday Prize 2023: Jumperless, The Jumperless Jumperboard.The Commenter Formerly Known As Ren on Next-Gen Autopilot Puts A Robot At The Controls.The Commenter Formerly Known As Ren on Supremely-tough Glass Performs Under Pressure.Melon Musk on Starlink: A Review And Some Hacks.Smart Garbage Trucks Help With Street Maintenance 39 Comments However, it’s going to return the same results for other potential sets of four keys on the keyboard, which could explain the behaviour you’re seeing. It’s a clever way to distinguish between 4 different keys using only 2 tests. Since the display is operating in 80×25 text mode (2 bytes per character), this would be equivalent to moving left or right 2 characters (-4 or +4), or up or down 1 line (-160 or +160).

The net result is that BX will have one of four different values depending on which key was pressed: 4, 160, -4, or -160. the jz causes the next instruction to be skipped if either UP or LEFT is pressed. “and al, 0x14” clears the zero flag if DOWN or RIGHT is pressed, and sets it UP or LEFT is pressed. the JP instruction causes the next instruction to be skipped if parity is set, meaning either left or right is pressed. “and al, 0x1E” sets the parity flag if LEFT or RIGHT is pressed, and resets it if UP or DOWN is pressed. These are scan codes, and the codes for the arrow keys are as follows: > we found different keys responded on machines with different keyboards we’re curious how it does its keyboard input Posted in Games Tagged assembler, qr code, snake Post navigation We would be interested to hear the views in the comments of readers who know something about x86 assembly, to help explain these points. Also we think it has the Snake bug where turning back on yourself means instant game over.
#Firealpaca qr code code
To achieve a working game in so little code is an impressive feat, and since we found different keys responded on machines with different keyboards we’re curious how it does its keyboard input. The web version is more usable, and allows us to investigate its operation more thoroughly. We followed the compilation instructions and got it running on our Manjaro installation, with the result of a somewhat unplayable but recognisable Snake, we’re guessing because it was written for a slower platform. It fits far better in a QR code than the previous effort, but perhaps more useful is a web page demo which runs an in-browser DOS compatibility library. We’re not sure that many of you have recognised the need in your life for an x86 machine code program encoded into a QR code, but following on from someone else work has created a super-tiny Snake clone in assembly which comes in at only 85 bytes long.
